* All images, UI, videos, etc. except characters and backgrounds are my work.
Recreating Gods Raid UI demo using Unreal Engine. Play scene.
Editing Gods Raid UI Demo using Unreal UMG.
The movement of the character on the splash screen was created using a tool called Creature and then
imported into Unreal. This demo utilizes Creature, UMG, Bink, Niagara, and Blueprints.
Splash Screen.
The work from Creature was imported into Unreal.
Transition animation.
Transition animation.
Lobby screen created with UMG.
Submenu of the lobby screen created with UMG.
Submenu of the lobby screen blueprint.
Heroes screen created with UMG.